PUBG Update 10.1 - Patch Notes

Started by vodanhphd, 03-03-2021

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PUBG Update 10.1 - Patch Notes
  03-03-2021, 03:10 PM
#1
Update 10.1 - Patch Notes
Welcome to Haven, an industrial island in the rust belt of America.



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NEW MAP: HAVEN
Welcome to Haven, an industrial island in the rust belt of America.
Here, players will take each other on in the dense, urban streets and rooftops but this haven is anything but safe. Players will be faced with a new threat during their matches, an enemy faction working against them. This faction, named Pillar, is heavily armed and is none too happy about you being on their turf. You’ll have to avoid the Pillar Scout Helicopter attempting to track and spot survivors from the sky. Those unlucky enough to be caught by its spotlight will need to move quickly to avoid the Pillar Tactical Truck as it closes in and attempts to quickly eliminate its target with bullets and fire. Finally, players will have to deal with Pillar Guards and Commanders. These soldiers are heavily armored, but those who manage to take them down can find powerful gear in the caches they guard.
Haven is a dense, 1×1 urban map and supports up to 32 players at a time in Duos or 1-Man Duos.
The Districts of Haven
[Image: 2carbon.jpg]
Carbon Steelworks
At the center of Haven, we find a massive mill- the Carbon Steelworks Complex. Explore it’s fiery depths to secure precious loot, or use your parkour skills to explore the rooftop! This location offers gunplay at all ranges, but be sure to check those dark corners!
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Coal Yards
An industrial wasteland: traverse material piles, climb cranes, and make sure you aren’t too noticeable under the florescent lights. The Coal Yards are a sniper’s paradise!
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Industrial Zone
To the North, players will explore the Industrial Zone. Comprised of factories, chemical manufacturers, and storage facilities, players must navigate long range encounters in the field, and brutal closed quarter combat indoors.
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Residential Zone
Explore the heart of Haven- the Residential Zone. Fight to the very top of our high-rise apartments, and use the tactical parachute to float down to the crowded streets below, and be careful- the Pillar Tactical patrols Main Street!
[Image: 6overpass.jpg]
Overpass
Running through the center of Haven, the Overpass serves 2 functions. If you go under- you are shielded from the Scout Helicopter, but will encounter other players. If over- you are most likely alone, but a sitting target for the Scout! Choose wisely!
[Image: 7docks.jpg]
Docks
To the West, the well-lit docks provide generous cover, and traversal opportunities for players to take advantage of! And players who don’t mind a high risk/reward gameplay can use the old barges as a shortcut!
Seasonal Match
Haven is a Seasonal Map only available for the duration of Season 10.
  • Haven is only available during Season 10.
  • TPP & FPP.
  • 32 players each match.
    • No normal bots in the map acting as players, or included in the player count.
  • Duo Mode only, including 1-Man Duo.
  • Match length is shorter than other maps. You’ll earn around 70% of the BP compared to a full-length match on another map.
  • You can work towards Mastery, Survivor Pass and BattleStat progress in Haven but your stats aren’t recorded in the Career tab.
[*]Pillar Guards and Commanders
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Beware of the Pillar, an enemy faction offering an entirely new gameplay element not seen in existing Battlegrounds. Guards and Commanders are distinct looking opposition which protect certain areas of the map, working as an additional factor you have to contend with while fighting against other players to claim the Chicken Dinner.

  • Members of Pillar protect their respective areas and attack players on sight.
  • Pillar Guards hold basic equipment while Pillar Commanders hold top-tier equipment.
  • Once attacked, they send backup requests to Pillar Scout Helicopters which can then in turn alert the Pillar Tactical.
  • Spawns only in Haven.
[*]Pillar Supply Cache

  • The Pillar Supply Cache replaces Care Packages, and require cache keys to be looted.
  • Players can gain cache keys from defeating Pillar Commanders.
  • Once the cache is opened, all players can approach the cache and loot it.
  • Spawns only in Haven.
[*]Pillar Scout Helicopter
This helicopter roams the skies of Haven, detecting players hiding in open spaces.
  • A spotlight is shone directly on detected players and their position is relayed directly to Pillar Tactical. Pillar Tactical then move out towards the highlighted players to launch their assault.
  • Spawns only in Haven.
[*]Pillar Tactical
This scary piece of equipment roams around Haven and attacks players on sight. The Pillar Tactical cannot be destroyed, so if you run into one, don’t try to fight it – just run away! This big beast even shoots fire bombs to attack players hiding behind cover in front of it.
  • Pillar Tactical communicates with other members of Pillar, responding to calls for backup and joining in engagements.
  • Spawns only in Haven.
[*]Emergency Parachute

  • Emergency Parachutes can be found around Haven and used to quickly descend from high places and prevent fall damage. Don’t forget to deploy the parachute when making that daring rooftop escape, because they won’t deploy by themselves.
  • This is a single-use item which fills the belt slot of your inventory.
  • Spawns only in Haven.
[*]Survivor Pass Season 10: Breakthrough
Survivor Pass: Breakthrough has all the gear you need to take on the mean streets of Haven. Featuring cool new looks based on lore characters and even the new enemy faction, you’ll have plenty of great rewards to unlock as you fight your way through all 100 levels of the pass. Breakthrough lasts about 3 months, so get started early and claim all your awesome new rewards!
Survivor Pass: Breakthrough begins December 16, 2020 upon completion of live server maintenance.
  • The pass ends on March 24 at 11am KST and you’ll have until maintenance on March 31st to claim any pass rewards.
  • Kill missions will only be completed when you get a kill during the match, not just from assisting with a kill credited to another player.
  • Accumulated kills or assists achieved during a match will be reflected in the kill or assist missions.
[*]Mission Types
Survivor Pass: Breakthrough provides the following types of missions:
    • Daily missions
    • Weekly missions
    • Season missions: There are two types of Season missions for different weapon types.
      • SR missions
      • SG missions
    • Challenge missions: These missions can be completed by exploring every corner of the map.
[*]nked Season 10
Welcome to another new season of Ranked.
Season 9 Ranked rewards will be delivered upon login. For details on these rewards, please refer to the End of Season 9 Ranked and Rewards Announcement.
[*]As usual, players will need to complete five placement matches at the start of the new season.
    • Players will receive an initial rank for the season upon completion of their placement matches.
    • Performance in these placement matches as well as the final rank in the previous season will be used to determine an initial rank at the end of placements.
  • The Season 9 Leaderboards will be finalized.
    • Following the Live Server maintenance, the Season 9 leaderboards will be updated to the final version.
[*]Ranked Mode Updates
  • The method used to calculate RP changes for Ranked matches has been reworked to improve the player experience and reduce fatigue.
    • The overall pace of gaining/losing RP has been greatly increased to reduce grind and based on performance compared to the player’s current Rank.
    • Players should now be able to more accurately predict how many games they would need to win or lose in a row in order to reach a given Rank.
  • Additional Team Kill Penalties
    • Team killing in ranked will now also result in a matchmaking delay penalty.
  • Added Erangel Ferry
    • The Erangel Ferry currently in Normal matches will be added to Ranked and Esports modes.
[*]
Ranked Season 10 Rewards

[*]The following rewards will be available based on the players’ rank at the end of Ranked Season 10.
  • Emblems
  • Season 10 Ranked Mirado
  • Season 10 Ranked Parachute
[*]We will keep you updated with details through additional announcements, including the Ranked Season 10 End and Rewards announcement as we get deeper into Season 10.

atchmaking Changes
PUBG has several different game modes and two perspectives, this means there are lots of queues which need to be filled with players. Unfortunately, this can cause players to be spread too thin in some regions and cause lengthy matchmaking times and an otherwise poor experience.
Since the induction of Solo Ranked mode, we’ve been heavily monitoring the health of Ranked matchmaking queues specifically in each region and have decided to make some changes which we believe will have a positive impact on the overall health of Ranked long-term. We completely understand the removal of a queue you play can be very frustrating and we apologize if that is the case for you.
We’re continuingly looking at ways to improve your Ranked experience and we’d love to hear your feedback and suggestions.
The following queues will be available for Season 10:
AS
FPP: Solo/Duo/Squad, Ranked Squad
TPP: Solo/Duo/Squad, Ranked Solo/Squad
KRJP
FPP: Solo/Duo/Squad
TPP: Solo/Duo/Squad, Ranked Solo/Squad
SEA
FPP: Solo/Duo/Squad, Ranked Squad
TPP: Solo/Duo/Squad, Ranked Squad
EU
FPP: Solo/Duo/Squad, Ranked Solo/Squad
TPP: Solo/Duo/Squad, Ranked Squad
RU
FPP: Solo/Duo/Squad, Ranked Squad
TPP: Solo/Duo/Squad
NA
FPP: Solo/Duo/Squad, Ranked Squad
TPP: Solo/Squad
SA
FPP: Duo/Squad, Ranked Squad
TPP: Solo/Squad
OC
FPP: Duo/Squad, Ranked Squad
TPP: Solo/Duo/Squad
Gameplay
Spectate your Victory Pose in FPP


[*]You can now switch to TPP after winning an FPP match to better celebrate your win.
[*]Before, it was difficult to see your victory pose and awesome skins when winning a game in FPP.
[*]Now, after winning a game in FPP, use the Toggle Perspective key (V) to switch to TPP and celebrate your victory.

[*]Boost Heal Animation Improvements

  • To better visualize the affects of boosts, the Heal icon animation speed now changes between 4 speed intervals based on your boost level,
  • A quick reminder of the 4 boost levels and their effects:
    • Level 1: Heal 1 HP every 8 seconds
    • Level 2: Heal 2 HP every 8 seconds
    • Level 3: Heal 3 HP every 8 seconds and adds a 2,5% character speed boost
    • Level 4: Heal 4 HP every 8 seconds and adds a 5% character speed boost

  05-14-2021, 06:00 PM
#2
if you posted a cracked pc app for pubg, it will be more good then this,
anyways nice info thanks

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