TFT Note Patch

Started by vodanhphd, 08-14-2020

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TFT Note Patch
  08-14-2020, 03:11 PM
#1
A NOTE ON PATCH 10.17

As announced on the Riot Games site, we're all taking some AFK time next week for some rest and recovery. This means that patch 10.17 will be smaller than normal with a return to full-size patches at 10.18.

LITTLE LEGENDS
Hushtail, Melisma, and Pengu are getting into the Spirit of Blossoms. All three of these new Little Legends and their variants will be available soon after the launch of the patch.
Galaxies
New Galaxy: Salvage World - When you sell a champion, any completed items they were holding are broken down into their components.
Removed Galaxy: Star Cluster
Quality of Life
In-game item recipes are here!
Right-click any item component to see what it can build into. (If you’re playing on mobile, simply tap it.)
Full items you can currently build are highlighted.
Recipes now appear in the tooltips for completed items.

ITEMS
Hand of Justice: Heal 50 health on hit ⇒ Grants 50% healing from damage done by both abilities and basic attacks.
Hextech Gunblade: Overhealing with this item now generates a shield (max 400 Health).
Locket of the Iron Solari Shield Value: 250/275/350 ⇒ 250/300/375
Runaan’s Hurricane Attack Damage Multiplier: 70% ⇒ 75%
Statikk Shiv Primary Damage: 90 ⇒ 85
Statikk Shiv now does an additional 85 True Damage if the target has a shield or is CC’d.
Sword Breaker Chance to Disarm: 25% ⇒ 33%

TRAITS
While not technically just a trait, the mana reave effect (cost increase of target's next spell cast) from Ezreal, Shroud of Stillness, and Mana-Reaver reduced from 40% to 30%.
Chrono Attack Speed Gains: 8/3.5/1.5/0.75 ⇒ 8/3/1/0.5 seconds
Infiltrators Jump time is now fixed at 0.6 seconds (this means putting Infiltrators on the front line will no longer get them to the back line faster)
Mech Pilot Mecha Justice damage: 700/750/800/850/900/1200/5000 ⇒ 650/700/750/850/900/1200/5000
Rebel Shield Amount: 150/210/330 ⇒ 150/225/400
Space Pirate Chance to Drop an Item: 25% ⇒ 33%
Vanguard Bonus Armor: 125/300/1000 ⇒ 125/300/900

CHAMPIONS - Tier 1
Fiora Health: 450 ⇒ 500
CHAMPIONS - Tier 2
Zed Attack Damage Steal: 20/25/40% ⇒ 20/33/50%

CHAMPIONS - Tier 3
Bard Passive Mana: 8/20/90 ⇒ 5/20/90
Master Yi Chosen One bonus true damage: 75/100/175 ⇒ 75/100/150

CHAMPIONS - Tier 4
Fizz Chum the Waters damage: 400/550/4000 ⇒ 350/550/4000
Jhin Attack Speed: 0.9/0.95/1.2 ⇒ 0.85/0.9/1.2
Jinx Attack Damage: 70 ⇒ 75
Teemo Attack Speed: 1.0 ⇒ 0.95
CHAMPIONS - Tier 5
Gangplank Orbital Strike Damage: 450/600/9001 ⇒ 550/700/9001

CHASE TRAITS
Rebel Health & Damage buff (9): 330 & 15% ⇒ 400 & 20%
Star Guardian Mana (9): 45 ⇒ 60
Battlecast Damage/Healing (8): 880 ⇒ 1000
Dark Star Attack Damage & Spell Power (8): 38 ⇒ 48
Infiltrator Attack Speed (6): 120% ⇒ 150%

3-STAR CHAMPION BALANCE - Tier 1
Leona Cyber Barrier Damage Reduction: 200 ⇒ 400
Malphite Energy Shield: 60% ⇒ 70%
Poppy Buckler Toss Damage: 200 ⇒ 225
Poppy Buckler Toss Shield: 400 ⇒ 450
Ziggs Bomb! Damage: 550 ⇒ 600

3-STAR CHAMPION BALANCE - Tier 2
Ahri Orb of Deception Damage: 375 ⇒ 425
Annie Galaxy Shield-blast Damage: 600 ⇒ 700
Annie Galaxy Shield-blast Shield: 700 ⇒ 800
Blitzcrank Rocket Grab Damage: 850 ⇒ 1337
Darius Dreadnova Guillotine Damage: 800 ⇒ 888
Lucian Relentless Pursuit Damage: 550 ⇒ 600
Mordekaiser Indestructible Shield: 800 ⇒ 850
Nautilus Impact Crater Damage: 400 ⇒ 500
Nautilus Base Stun Duration: 5 ⇒ 6sec

3-STAR CHAMPION BALANCE - Tier 3
Ezreal E.M.P Damage: 400 ⇒ 800
Rumble Flamespitter Damage: 1500 ⇒ 1650
Vi Spell Damage: 1100 ⇒ 1350
Vi Spell Secondary Damage: 500 ⇒ 600
Vayne Final Hour Attack Damage: 225% ⇒ 275%

3-STAR CHAMPION BALANCE - Tier 4
Gnar! Transform Health: 4000 ⇒ 5000
Riven Base Energy Slash Damage: 450 ⇒ 600
Riven Energy Slash Shield: 1000 ⇒ 1200
Riven Final Energy Slash Damage: 1000 ⇒ 1500

3-STAR CHAMPION BALANCE - Tier 5
Janna Howling Gale Stun Duration: 1.5 ⇒ 8sec

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